Biggest Fish in the Sea by CodeCrate
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Biggest Fish in the Sea by CodeCrate
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Biggest Fish in the Sea
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Run game This game is not designed to run on your device. Add it to a collection to play later, or you can try to run it anyway.
Biggest Fish in the Sea is a little game I made for the GMTK game jam 2024.
Eat fish to become, as the name implies, the biggest fish in the sea! Level up to get some cool upgrades or skins! All while avoiding other bigger and scarier fish.
How to Play
Eat fish that are smaller than you, gain calories and level up.
Make sure not to run into bigger fish though, they will damage you.
Try to get the biggest you can!
More information
Status Released
Platforms HTML5 , Windows , macOS , Linux
Rating Rated 2.0 out of 5 stars
(1 total ratings )
Author CodeCrate
Made with Unity
Tags 3D , Creative , Fishing , Low-poly , Unity
Average session A few minutes
Languages English
Inputs Keyboard , Mouse
Download
Download BFITS (Windows) 54 MB
Version 1.0.2 Oct 03, 2025
Download BFITS (MacOS) 51 MB
Version 1.0.2 Oct 03, 2025
Download BFITS (Linux) 55 MB
Version 1.0.1 Aug 20, 2024
Install instructions
1. Download the zip file
2. Extract the zip file to a location of your choice
3. Run BFITS.exe
Development log
* How to modify files to unlock skins Aug 24, 2024
Comments
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cindercube 2 years ago (+1)
I hate this game and yet I have a strange affinity for it.
Reply
CodeCrate 2 years ago
Thanks? I guess? Either way thanks for the feedback!
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cindercube 2 years ago
Sorry! I meant it’s frustrating. Specifically, the turning is really slow, which makes it hard to aim for a fish that I want to get. I’d say I had less than 50% success turning around fast enough. At the same time, because it’s so frustrating, I felt instilled with a need to not let the game “win”, so I pressed on for quite some time despite my lack of success.
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Deleted account 2 years ago
Deleted post
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CodeCrate 2 years ago
Thanks!
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Wolfhound 2 years ago
Classic :)
Fishes are definitely evolved to scale :D
I Love it, but I'd recommend to choose other way of making the game harder, rather making it through movement. Dynamics are essential for most of the games, and it's all about moving stuff quickly :D
Reply
CodeCrate 2 years ago (+1)
Thanks for the feedback! I do admit, I did struggle to balance the game with the upgrade system and such.
Reply
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Links found on this page
- View all by CodeCrate CodeCrate [direct]
- Follow CodeCrate Follow Following CodeCrate Following [direct]
- Add To Collection Collection [direct]
- Comments [direct]
- Devlog [direct]
- Submission to GMTK Game Jam 2024 [direct]
- Related games Related [direct]
- Add it to a collection [direct]
- Released [direct]
- HTML5 [direct]
- Windows [direct]
- macOS [direct]
- Linux [direct]
- Unity [direct]
- 3D [direct]
- Creative [direct]
- Fishing [direct]
- Low-poly [direct]
- Unity [direct]
- A few minutes [direct]
- English [direct]
- Keyboard [direct]
- Mouse [direct]
- How to modify files to unlock skins [direct]
- Log in with itch.io [direct]
- cindercube [direct]
- 2 years ago [direct]
- Reply [direct]
- CodeCrate [direct]
- 2 years ago [direct]
- 2 years ago [direct]
- 2 years ago [direct]
- 2 years ago [direct]
- Wolfhound [direct]
- 2 years ago [direct]
- 2 years ago [direct]
- itch.io [direct]
- Games [direct]
- Free [direct]
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