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Introduction · The itch.io app book - itch.io

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Introduction · The itch.io app book - itch.io Skip to main content itch.io Browse Games Game Jams Upload Game Developer Logs Community Log in Register Indie game store Free games Fun games Horror games Game development Assets Comics Sales Bundles Jobs Tags Game Engines itch app Return to app * Introduction * User guide * Installing * Installing on Windows * Installing on macOS * Installing on Linux * Logging in * Using the app offline * Preferences * The sandbox * Windows sandboxing * macOS sandboxing * Linux sandboxing * Using a proxy * Downloading games * Install locations * Scanning for games * Linking an existing folder * Collections * Bundles * Launch settings * Steam shortcuts * Game developer guide * Quick start * Windows builds * macOS builds * Linux builds * Web builds * How updates work * App manifests * Manifest actions * Prerequisites * Visual C++ Runtime * .NET * XNA Framework * DirectX * Validating builds and manifests * API integration * Protocol URLs and automation * Compatibility policy * Troubleshooting * Contributor guide * How you can help * Getting started with the codebase * Integration Tests * Environment variables * Performance hacking * Continuous deployment * Butler TypeScript typings * Syncing translations * Dependencies (broth) * Appendix * Acknowledgements * Building Linux software into a prefix * * Published with HonKit Introduction The itch book This book is a living documentation for the itch.io app . To see what changed in each version of the app, check the changelog . Its intended audience includes: * People using the app to install, manage and launch games and applications * Game and application developers publishing to itch.io * Contributors to the app ( it's open-source! ) Contributing to this book If you find a typo, a factual inaccuracy, or an important caveat not covered in this book, feel free to submit a pull request to the GitHub repository . Note to developers This book is built using Honkit . Deployment happens automatically via GitHub Actions ( .github/workflows/docs.yml ) when pushed to the master branch. The docs are deployed to GitHub Pages. The primary docs displayed at https://itch.io/docs/itch/ are proxied from the GitHub Pages deployment. To update, push to the master branch. Create tags for substantial versions of the app and book to preserve older versions for reference. results matching " " No results matching " "

Links found on this page

  1. Skip to main content [direct]
  2. itch.io [direct]
  3. Browse Games [direct]
  4. Game Jams [direct]
  5. Upload Game [direct]
  6. Developer Logs [direct]
  7. Community [direct]
  8. Log in [direct]
  9. Register [direct]
  10. Indie game store [direct]
  11. Free games [direct]
  12. Fun games [direct]
  13. Horror games [direct]
  14. Game development [direct]
  15. Assets [direct]
  16. Comics [direct]
  17. Sales [direct]
  18. Bundles [direct]
  19. Jobs [direct]
  20. Tags [direct]
  21. Game Engines [direct]
  22. Return to app [direct]
  23. User guide [direct]
  24. Installing [direct]
  25. Installing on Windows [direct]
  26. Installing on macOS [direct]
  27. Installing on Linux [direct]
  28. Logging in [direct]
  29. Using the app offline [direct]
  30. Preferences [direct]
  31. The sandbox [direct]
  32. Windows sandboxing [direct]
  33. macOS sandboxing [direct]
  34. Linux sandboxing [direct]
  35. Using a proxy [direct]
  36. Downloading games [direct]
  37. Install locations [direct]
  38. Scanning for games [direct]
  39. Linking an existing folder [direct]
  40. Collections [direct]
  41. Bundles [direct]
  42. Launch settings [direct]
  43. Steam shortcuts [direct]
  44. Game developer guide [direct]
  45. Quick start [direct]
  46. Windows builds [direct]
  47. macOS builds [direct]
  48. Linux builds [direct]
  49. Web builds [direct]
  50. How updates work [direct]
  51. App manifests [direct]
  52. Manifest actions [direct]
  53. Prerequisites [direct]
  54. Visual C++ Runtime [direct]
  55. .NET [direct]
  56. XNA Framework [direct]
  57. DirectX [direct]
  58. Validating builds and manifests [direct]
  59. API integration [direct]
  60. Protocol URLs and automation [direct]
  61. Compatibility policy [direct]
  62. Troubleshooting [direct]
  63. Contributor guide [direct]
  64. How you can help [direct]
  65. Getting started with the codebase [direct]
  66. Integration Tests [direct]
  67. Environment variables [direct]
  68. Performance hacking [direct]
  69. Continuous deployment [direct]
  70. Butler TypeScript typings [direct]
  71. Syncing translations [direct]
  72. Dependencies (broth) [direct]
  73. Appendix [direct]
  74. Acknowledgements [direct]
  75. Building Linux software into a prefix [direct]
  76. Published with HonKit [direct]
  77. changelog [direct]
  78. it's open-source! [direct]
  79. GitHub repository [direct]